Silent defuse alias "+silentdefuse" "+use;wait;-use;wait;+use;wait;-use;wait;+use;wait;-use;wait;+use; alias "-silentdefuse" "-use"; bind "e" "+silentdefuse";
Silent run Alias "ducker" "+duck;wait;-duck;wait;wait;wait;wait;wait;wait;+duck;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;wait;-duck" Bind "TASTA" "ducker"
Bunny Hop-legal =====- Jump Script -===== alias +sbh "alias _special aubh; aubh" alias -sbh "alias _special slot10" alias aubh "+jump; wait; -jump; wait; special" bind "space" "+sbh"
No-Recoil //ultimate and easy to handle noRecoil script alias activatescript "developer 1; echo noRecoil Script active...; developer 0; alias activetoggle deactivatescript; bind mouse1 +thechosen" alias deactivatescript "developer 1; echo noRecoil Script not active...; developer 0; alias activetoggle activatescript; bind mouse1 +attack" alias activetoggle "activatescript" //buffer (yeah I know there are other more efficient ways to solve this but... fuck you ;-/) alias buffer1 "alias more buffer2; alias less buffer1; alias +thechosen +recoilfire1; alias -thechosen -recoilfire1; developer 1; echo noRecoil: [[-]------------------]; developer 0" alias buffer2 "alias more buffer3; alias less buffer1; alias +thechosen +recoilfire2; alias -thechosen -recoilfire2; developer 1; echo noRecoil: [--[-]----------------]; developer 0" alias buffer3 "alias more buffer4; alias less buffer2; alias +thechosen +recoilfire3; alias -thechosen -recoilfire3; developer 1; echo noRecoil: [----[-]--------------]; developer 0" alias buffer4 "alias more buffer5; alias less buffer3; alias +thechosen +recoilfire4; alias -thechosen -recoilfire4; developer 1; echo noRecoil: [------[-]------------]; developer 0" alias buffer5 "alias more buffer6; alias less buffer4; alias +thechosen +recoilfire5; alias -thechosen -recoilfire5; developer 1; echo noRecoil: [--------[-]----------]; developer 0" alias buffer6 "alias more buffer7; alias less buffer5; alias +thechosen +recoilfire6; alias -thechosen -recoilfire6; developer 1; echo noRecoil: [----------[-]--------]; developer 0" alias buffer7 "alias more buffer8; alias less buffer6; alias +thechosen +recoilfire7; alias -thechosen -recoilfire7; developer 1; echo noRecoil: [------------[-]------]; developer 0" alias buffer8 "alias more buffer9; alias less buffer7; alias +thechosen +recoilfire8; alias -thechosen -recoilfire8; developer 1; echo noRecoil: [--------------[-]----]; developer 0" alias buffer9 "alias more buffer10; alias less buffer8; alias +thechosen +recoilfire9; alias -thechosen -recoilfire9; developer 1; echo noRecoil: [----------------[-]--]; developer 0" alias buffer10 "alias more buffer10; alias less buffer9; alias +thechosen +recoilfire10; alias -thechosen -recoilfire10; developer 1; echo noRecoil: [------------------[-]]; developer 0" alias +thechosen "+recoilfire1" alias -thechosen "-recoilfire1" //recoil step 1 (VERY few **n0th1ng so to speak**) alias +recoilfire1 "cl_pitchspeed 1; +lookdown; +attack" alias -recoilfire1 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 2 alias +recoilfire2 "cl_pitchspeed 1.5; +lookdown; +attack" alias -recoilfire2 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 3 alias +recoilfire3 "cl_pitchspeed 2; +lookdown; +attack" alias -recoilfire3 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 4 alias +recoilfire4 "cl_pitchspeed 2.5; +lookdown; +attack" alias -recoilfire4 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 5 alias +recoilfire5 "cl_pitchspeed 3; +lookdown; +attack" alias -recoilfire5 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 6 alias +recoilfire6 "cl_pitchspeed 3.5; +lookdown; +attack" alias -recoilfire6 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 7 alias +recoilfire7 "cl_pitchspeed 4; +lookdown; +attack" alias -recoilfire7 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 8 alias +recoilfire8 "cl_pitchspeed 4.5; +lookdown; +attack" alias -recoilfire8 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 9 alias +recoilfire9 "cl_pitchspeed 5 +lookdown; +attack" alias -recoilfire9 "cl_pitchspeed 225; -lookdown; -attack" //recoil step 10 (VERY much **overkill**) alias +recoilfire10 "cl_pitchspeed 5.5; +lookdown; +attack" alias -recoilfire10 "cl_pitchspeed 225; -lookdown; -attack" alias more buffer2 alias less buffer1 bind kp_plus more // increases the effect of noRecoil. the higher the value the more accurate you shoot... depends on weapon... bind kp_minus less // decreases above explained effect. bind kp_enter activetoggle // press this button once and you'll receive a notice whether the script is loaded or not
Jump Chicken // Created By SoimuL // My site : top-net.orgfree.com +back wait 50 +gostand wait 50 +gostand wait 50 -gostand -back echo "The script is actived"
Advanced Coverme-Reload Script alias +reloadScript "+reload; coverme; say_team Reloading, cover me" alias reloadOFF "" alias teamChat "bind r reloadOFF; messagemode2" alias pubChat "bind r reloadOFF; messagemode" alias +enter "+attack" alias -enter "-attack; bind r +reloadScript" bind "r" "+reloadScript" bind "Enter" "+enter" bind "u" "teamChat" bind "y" pubChat"
Bomb Jump Script alias w2 "wait; wait" alias w3 "w2; wait" alias w4 "w2; w2" alias w5 "w3; w2" alias qpist "slot2; w2; +attack; w2; -attack" alias +bombjump "qpist; w5; +attack; w5; w5; +reload; w5; w5; w5; weapon_c4; w5; w5; +jump" alias -bombjump "-attack; w5; w5; w5; w5;-reload; w5; w5; w5; w5; w5; w5; w5; -jump" bind "x" "+bombjump"
1. Ace.cfg 2. Ahl.cfg 3. akujji.cfg 3. AlekSeyK.cfg 4. Alin.cfg 5. Archie.cfg 6. Bds.cfg 7. Bishop.cfg 8. Brunk.cfg 9. Bullen.cfg 10. Bulletproof.cfg 11. Calc.cfg 12. Calippo.cfg 13. Cbz.cfg 14. Ciungu.cfg 15. Crypt.cfg 16. Da_Bears.cfg 17. Damien.cfg 18. Digital.cfg 19. Drally.cfg 20. E1ctric.cfg 21. eGene.cfg 22. Element.cfg 23. Fisker.cfg 24. Forest.cfg 25. Frod.cfg 26. G.cfg 27. Goodfella.cfg 28. GudeN.cfg 29. HeatoN.cfg 30. Hyber.cfg 31. Hyper.cfg 32. IsKall.cfg 33. Magix.cfg 34. Merlin.cfg 35. Neo.cfg 36. Night.cfg 37. NIP-HeatoN.cfg 38. NIP-fisker.cfg 39. NIP-Potti.cfg 40. NIP-SpawN.cfg 41. Niree.cfg 42. NoA-Methodso.cfg 43. Ra0s.cfg 44. Scorpi0.cfg 45. SnJdan.cfg 46. SpawN.cfg 47. SpX.cfg 48. WhimP.cfg 49. Xeqtr.cfg 50. ZattaRa.cfg 51. ZeT.cfg 52. Zon1c.cfg